<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>Dry Fly Games — Dev log</title><description>Progress notes from development of Inari’s Kitchen.</description><link>https://dryflygames.net/</link><language>en-us</language><item><title>Sorin can now keep the farm running while you travel</title><link>https://dryflygames.net/devlog/2026-07-24-sorin-farm-automation/</link><guid isPermaLink="true">https://dryflygames.net/devlog/2026-07-24-sorin-farm-automation/</guid><description>Assign a Sorin to a field and it keeps watering and harvesting after you leave the village.</description><pubDate>Fri, 24 Jul 2026 00:00:00 GMT</pubDate></item><item><title>Rebuilt the nightly dinner rush</title><link>https://dryflygames.net/devlog/2026-07-11-dinner-rush/</link><guid isPermaLink="true">https://dryflygames.net/devlog/2026-07-11-dinner-rush/</guid><description>Customers now arrive with orders shaped by the season, the weather, and what you served them last.</description><pubDate>Sat, 11 Jul 2026 00:00:00 GMT</pubDate></item><item><title>Summer biome tileset is done</title><link>https://dryflygames.net/devlog/2026-06-28-summer-biome/</link><guid isPermaLink="true">https://dryflygames.net/devlog/2026-06-28-summer-biome/</guid><description>Cedar groves, river shallows, and a mountain path that shifts color as the season turns.</description><pubDate>Sun, 28 Jun 2026 00:00:00 GMT</pubDate></item><item><title>Two scores for one village</title><link>https://dryflygames.net/devlog/2026-06-14-two-scores/</link><guid isPermaLink="true">https://dryflygames.net/devlog/2026-06-14-two-scores/</guid><description>Daytime and service hours now have completely separate music.</description><pubDate>Sun, 14 Jun 2026 00:00:00 GMT</pubDate></item><item><title>Restaurant expansion and free-placement decorating</title><link>https://dryflygames.net/devlog/2026-05-30-restaurant-expansion/</link><guid isPermaLink="true">https://dryflygames.net/devlog/2026-05-30-restaurant-expansion/</guid><description>You can knock out walls, add a second dining room, and place furniture anywhere.</description><pubDate>Sat, 30 May 2026 00:00:00 GMT</pubDate></item><item><title>How expeditions work without combat</title><link>https://dryflygames.net/devlog/2026-05-16-expeditions/</link><guid isPermaLink="true">https://dryflygames.net/devlog/2026-05-16-expeditions/</guid><description>Progress comes from traversal tools, seasonal access, and reading the landscape.</description><pubDate>Sat, 16 May 2026 00:00:00 GMT</pubDate></item></channel></rss>